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Dying Light: The Beast Patch 1.7 Adds Three-Week Anniversary Event

Published September 17, 2026 · Updated September 21, 2026Dying Light: The Beast — An elegantly set dining table in a lavish, candlelit room with a large chandelier overhead.

Anniversary Celebration Timeline

Dying Light: The Beast — An elegantly set dining table in a lavish, candlelit room with a large chandelier overhead.
Dying Light: The Beast — An elegantly set dining table in a lavish, candlelit room with a large chandelier overhead. Official game screenshot (version not specified).

The first anniversary of Dying Light: The Beast is marked by a special patch introducing festivities, new events, and rewards. A three-week event runs from September 21st, inviting the community to complete weekly global goals to earn exciting rewards. To initiate the celebrations, players can participate in a kick-off 2XP Weekend starting on September 18th.

New Gameplay Challenges

Dying Light: The Beast — First-person perspective of a character wielding a bloody knife on a rooftop, observing a second character in tactical gear. The scene overlooks an industrial zone with distant hills and buildings under a cloudy sky.
Dying Light: The Beast — First-person perspective of a character wielding a bloody knife on a rooftop, observing a second character in tactical gear. The scene overlooks an industrial zone with distant hills and buildings under a cloudy sky. Official game screenshot (version not specified).

The update introduces new challenges designed to add thrill to the gameplay experience. These include tougher enemies and rare Bober Infected spawns. The patch is available for download on PS5, PC, and Xbox Series X/S under version 1.007.001.

Gameplay Fixes

Dying Light: The Beast — A fist with a digital watch shows 19:00, overlooking a sunlit, post-apocalyptic European street with half-timbered buildings, abandoned cars, and zombie-like figures.
Dying Light: The Beast — A fist with a digital watch shows 19:00, overlooking a sunlit, post-apocalyptic European street with half-timbered buildings, abandoned cars, and zombie-like figures. Official game screenshot (version not specified).

Update 1.7 addresses a specific issue in Race Challenges where assets sometimes failed to be destroyed. This malfunction previously blocked pathing and slowed player movement.

Technical Improvements

Dying Light: The Beast — Dying Light: The Beast - A monstrous, muscular creature with green growths crawls over rocks in a forest setting.
Dying Light: The Beast — Dying Light: The Beast – A monstrous, muscular creature with green growths crawls over rocks in a forest setting. Official game screenshot (version not specified).

The update includes various technical fixes to enhance stability and performance. It resolves multiple crashes and errors across the game. Specific attention was given to PS5 users by fixing FPS spikes that occurred during boss fights. Additionally, the patch addresses stuttering in the Settings menu and screen tearing issues associated with Ray Tracing and Frame Generation on RTX 40XX hardware.

Release Context

The Anniversary Update was announced as a regular update to celebrate the game's first year. The release notes were published on September 17, 2026, according to official news channels, while the patch itself is identified as version 1.7.

Kick-Off 2XP Weekend

To initiate the anniversary celebrations before the main event begins, players can participate in a kick-off 2XP Weekend running from September 18th. A kick-off 2XP Weekend runs from September 18th to get the anniversary festivities started, and a separate event running for three weeks from September 21st invites the community to complete weekly global goals and earn rewards.

Ray Tracing Screen Tearing Fix

Among the technical improvements, the patch specifically addresses screen tearing issues that occurred when using Ray Tracing with Frame Generation on RTX 40XX hardware. Technical Fixed various crashes and errors, FPS spikes during boss fights on PS5, stuttering in the Settings menu, and screen tearing with Ray Tracing with Frame Generation on RTX 40XX.